OpenAI Interview Questions
Reconstructed from 873 verified candidate reports across 91 questions. Feb 2025 – Sep 2026.
This page is a live view of every OpenAI interview question AceOffer has indexed — pulled from candidate reports, not invented from job descriptions or one founder’s memory. Every question shows how many times it’s been reported and when it was last seen. The catalog gets a refresh pass every month.
AceOffer is not affiliated with, endorsed by, or sponsored by OpenAI. Questions are reconstructed from interview experiences candidates shared, not from OpenAI materials.
What OpenAI pays: reported offers →Key facts
- •91 distinct OpenAI interview questions indexed
- •873 candidate reports across the catalog
- •Most reported: System Design: Payment System — 53× (last seen September 2026)
- •Round mix across candidate reports: coding 48%, system design 33%, behavioral 12%, technical deep-dive 7%
- •Most common coding topics: stateful class design (6 questions), parsing structured text (5 questions), simulation and game rules (4 questions)
- •43 of the 91 questions were last reported in Jul–Sep 2026
- •Reports span Feb 2025 – Sep 2026
- •Refreshed monthly · last updated September 2026
Browse OpenAI interviews by topic
The OpenAI loop, from candidate reports
OpenAI's loop is typically a recruiter chat → phone screens (for software engineers most often one coding round and one system design round, about 60 minutes each; ML roles get ML coding) → a 4–5 round virtual onsite with a hiring manager round at the start or end. The ML-debugging round uses a test harness: passing the tests matters, but the interviewer is grading whether you can explain WHY the bug breaks the model, not just whether the checks go green. System design rounds run about 60 minutes in most reports, and the senior bar is high.
What does OpenAI ask in each interview round?
OpenAI interviews span 5 distinct round types, broken down below. Counts reflect distinct questions per round, not number of times asked. Frequencies on individual question cards show how many candidates reported getting that specific question.
60–75 minute live coding rounds. Multiple sub-problems progressing in difficulty. Test harness usually provided.
60 minute design rounds. Interviewers push hard on the specific dimension their team cares about (storage at scale, real-time fan-out, multi-tenancy).
Two-way conversations. Anthropic in particular probes AI safety alignment hard; OpenAI probes mission-fit and shipping velocity.
Walk the interviewer through a past project end-to-end. Expect to defend technical choices and trace decisions to outcomes.
Take-home or proctored 90-minute online assessment before the loop. Used as a filter — not weighted in the final decision once you're in the onsite.
Which OpenAI interview questions come up most?
These are the OpenAI questions reported most across the loops we’ve indexed, sorted by candidate-report frequency.
| Question | Round | Reported | Last seen |
|---|---|---|---|
| System Design: Payment System | System Design | 53× | September 2026 |
| Disease/Epidemic Spreading Simulation | Coding | 52× | September 2026 |
| GPU Credit Management System | Coding | 50× | September 2026 |
| System Design: CI/CD Pipeline | System Design | 48× | June 2026 |
| System Design: Slack | System Design | 38× | May 2026 |
| Transformer Debugging | Coding | 35× | September 2026 |
| Toy Language: Type Inference and AST | Coding | 34× | July 2026 |
| Technical Deep Dive: Project Presentation | Behavioral | 31× | September 2026 |
| In-Memory SQL / Database Implementation | Coding | 29× | March 2026 |
| Key-Value Store Design and Implementation | Coding | 28× | August 2026 |
The full index is below, or browse the OpenAI catalog →
Every OpenAI interview question we’ve indexed
All 91, grouped by round and sorted by how often candidates reported them. Each links to the question, its reported follow-up count, and when it was last seen.
Coding (34)
- Disease/Epidemic Spreading Simulation — reported 52×, last seen September 2026
- GPU Credit Management System — reported 50×, last seen September 2026
- Transformer Debugging — reported 35×, last seen September 2026
- Toy Language: Type Inference and AST — reported 34×, last seen July 2026
- In-Memory SQL / Database Implementation — reported 29×, last seen March 2026
- Key-Value Store Design and Implementation — reported 28×, last seen August 2026
- Social Network: Followers, Snapshots and Recommendations — reported 21×, last seen September 2026
- Distributed Machine Count (Tree Network) — reported 20×, last seen September 2026
- Classifier Training and Analysis — reported 19×, last seen September 2026
- Two-Team Turn-Based Combat System — reported 16×, last seen September 2026
- Chatbot / Bot Message Router Refactoring — reported 16×, last seen September 2026
- IP Address / CIDR Iterator — reported 14×, last seen September 2026
- Memory Allocator Implementation — reported 11×, last seen August 2026
- NumPy Puzzle / Vectorization — reported 11×, last seen September 2026
- Python Dependency Version Control — reported 8×, last seen May 2026
- ML Coding: Matrix Prefix Products, Backprop and Hillis-Steele Scan — reported 6×, last seen August 2026
- Resumable List/File Iterator — reported 5×, last seen June 2026
- Dynamic Human Labeling / Task Scheduling — reported 5×, last seen July 2026
- Poker Simulation — reported 4×, last seen September 2026
- Entropy Calculation with Numerical Stability and Streaming — reported 4×, last seen July 2026
- Implement Work Queue with Timeout, Retries, and Dead Letter Queue — reported 4×, last seen September 2026
- File/Folder Deduplication and Navigation — reported 3×, last seen April 2026
- Rate Limiter Implementation — reported 3×, last seen July 2026
- Staff / Beat Notation Conversion — reported 3×, last seen May 2025
- Jetpack Compose / UI Components Implementation — reported 3×, last seen May 2026
- CD Directory Navigation — reported 2×, last seen October 2025
- Bitwise Operations — reported 2×, last seen May 2025
- Excel Sheet Cell Dependencies and Cycle Detection — reported 2×, last seen April 2025
- Overlapping Key Range / Shard Rebalancing — reported 2×, last seen June 2026
- Implement ChatGPT-like React Interface with Streaming — reported 1×, last seen March 2026
- Test Design — reported 1×, last seen July 2026
- Shortest Path to Visit All Points on a Grid — reported 1×, last seen October 2025
- Game of Life — reported 1×, last seen November 2025
- Largest Sub-Grid in 2D Array — reported 1×, last seen October 2025
System Design (30)
- System Design: Payment System — reported 53×, last seen September 2026
- System Design: CI/CD Pipeline — reported 48×, last seen June 2026
- System Design: Slack — reported 38×, last seen May 2026
- System Design: ChatGPT / GPT Interactive Chat UI — reported 22×, last seen July 2026
- Design Sora / Video Generation Scheduling System — reported 21×, last seen September 2026
- System Design: Online Chess Game — reported 19×, last seen August 2026
- System Design: Online IDE / Sandbox Cloud IDE — reported 16×, last seen September 2026
- System Design: Crossword / Puzzle Word Game Solver — reported 9×, last seen August 2026
- System Design: Webhook Delivery Service — reported 8×, last seen February 2026
- Novel Data Mining from Large Unlabeled Datasets — reported 8×, last seen May 2026
- Power Grid Dispatch / Smart Device Command System Design — reported 6×, last seen September 2026
- System Design: Place of Interest (POI) / Yelp Service — reported 5×, last seen February 2026
- System Design: URL Shortener — reported 5×, last seen April 2026
- System Design: Web Crawler — reported 4×, last seen February 2026
- System Design: YouTube / Video Publishing & Streaming — reported 4×, last seen May 2026
- AI Playground System Design — reported 3×, last seen April 2026
- System Design: Calendar Application — reported 3×, last seen February 2026
- System Design: Image Sharing with Deduplication — reported 3×, last seen August 2026
- Recommendation & Search System Design — reported 3×, last seen November 2025
- Multi-Shard Data Management Architecture — reported 2×, last seen March 2026
- Coffee Shop Ordering System Design — reported 1×, last seen April 2026
- ML System Design: Image Extraction from Chat Logs for New Concepts — reported 1×, last seen December 2025
- ChatGPT Enterprise (Custom Company Data) — reported 1×, last seen March 2026
- Design Functional Scalable Full-Stack Web App from Mockups — reported 1×, last seen September 2025
- System Design - Real-time Sensor System (End-to-End) — reported 1×, last seen May 2026
- Stock Trading System Design (Robinhood-like) — reported 1×, last seen January 2026
- Large Model Deployment System Design — reported 1×, last seen September 2025
- System Design: OpenAI Platform — reported 1×, last seen October 2025
- Database Scaling for Notification System — reported 1×, last seen October 2025
- Design AI Product Feature with Streaming, Rate Limiting, and Cost Control — reported 1×, last seen August 2026
Behavioral (15)
- Technical Deep Dive: Project Presentation — reported 31×, last seen September 2026
- Behavioral / Culture Fit Questions — reported 16×, last seen August 2026
- Behavioral: Why OpenAI / AGI Views / AI Safety — reported 12×, last seen August 2026
- Behavioral: Technical Depth / Hiring Manager Interview — reported 11×, last seen August 2026
- HM Timeline / Hiring Manager Chat — reported 9×, last seen March 2026
- Behavioral: Failed Project and Impact — reported 8×, last seen June 2026
- Behavioral: Conflict Resolution — reported 6×, last seen August 2026
- Cross-Functional PM Collaboration / Culture — reported 4×, last seen August 2026
- Behavioral: Achievements and Project Deep Dive — reported 3×, last seen August 2026
- Behavioral: Greatest Achievement / Proudest Project — reported 2×, last seen August 2026
- How Do You Use AI in Your Day-to-Day Work? — reported 1×, last seen August 2026
- Behavioral: Learning from Failure — reported 1×, last seen September 2025
- How Do You Handle Priority Changes? — reported 1×, last seen August 2026
- How Do You Measure Success in 6 Months — reported 1×, last seen November 2025
- Project Ambiguity and Problem-Solving — reported 1×, last seen February 2026
Tech Deep Dive (10)
- ML Search / RAG System Design — reported 16×, last seen March 2026
- Backpropagation — reported 13×, last seen September 2026
- Applied Statistics and Probability — reported 9×, last seen March 2026
- Improve Tool / Image Recognition Model Training — reported 6×, last seen December 2025
- LLM Decoding Stopping Time / Probability Distributions — reported 5×, last seen July 2026
- Multiprocessing / Distributed Neural Network Debugging — reported 3×, last seen April 2026
- GPU Infrastructure and Kubernetes — reported 2×, last seen August 2026
- FP8/BF16 Mixed Precision Training & Numerical Overflow — reported 1×, last seen April 2026
- Building a Terraform — reported 1×, last seen August 2026
- ML Fundamentals (Oral) — reported 1×, last seen November 2025
OA (2)
- Minimum Steps to Target Number via Modular Addition — reported 1×, last seen November 2025
- Shortest Path in Tree Network Visiting All Task Nodes — reported 1×, last seen November 2025
Read two OpenAI questions free
Full problem statements, candidate-reported follow-ups, and walkthroughs. No signup needed.
Implement add_credit / charge / get_balance with out-of-order timestamps and earliest-expiring-first depletion. 60 min, test cases provided.
Design a multi-tenant CI/CD system triggered by git push. The interviewer probes hard on idempotency, real-time log streaming, and stuck-state recovery.
Debug a nanoGPT-style PyTorch transformer with 4 canonical bugs: positional embedding init, causal mask without -inf, output projection dim, and a training-loop / label-shift error. Follow-up: implement KV cache. The #1 most-reported OpenAI ML coding round.
- •Verbalize the formula or invariant being violated for every bug fix in transformer/ML debug rounds — green tests aren't enough; the interviewer grades on the WHY
- •Clarify scope before designing — CI/CD prompts often have an unmentioned constraint (jobs are shell scripts, not K8s; workflows are linear, not DAGs); passers ask, fail-cases over-engineer
- •For coding rounds with test harnesses: read all the test cases before writing code — they reveal implicit requirements not in the written prompt (especially GPU Credit, Toy Language)
- •Carry a canonical-formula cheat sheet into ML debug rounds: sinusoidal PE, scaled attention with /√d_k, LayerNorm axis, cross-entropy with shift — pattern recognition is the win
- •Demonstrate quantitative reasoning explicitly — multiple system-design passers reported doing back-of-envelope math (QPS, latency, storage) before proposing a solution
- •Modifying code until the test harness goes green without identifying which canonical formula was violated — fails the verbal Q&A even if tests pass
- •Over-engineering CI/CD or system design when the interviewer explicitly simplified scope ("jobs are just shell scripts, no K8s needed")
- •Skipping the multi-tenancy / fairness discussion in system design — comes up in CI/CD, Slack, Payment, ChatGPT UI specifically
- •Treating GPU Credit as a sweep-line problem when Version II requires event-replay (subtract permanently depletes earliest-expiring grants)
- •On ML coding: not knowing why ReLU's expected variance changes (Kaiming vs Xavier) — interviewers will probe init-scheme choices
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Send them this guide: 91 questions from 873 candidate reports, with the rounds, the follow-ups and what passers do.